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Resets cooldowns for Active Skills, decreases cooldowns for Active Skills by 80% for 10s. King Of Fighters 13 Cheat Codes: - Submitted by: David K. Increases ATK by 5%, DEF by 5% for 10s upon using skill. Inflicts DMG equal to 100% of ATK to an enemy. Decreases the target's Power by 0.6% for each skill landed on a Darkened target. Inflict DMG equal to 639% of ATK to an enemy. Gains Super Armor for 3s when using a skill Disables the target's Roll for 4s when successful skill (Guard included) ends Inflict DMG equal to 705% of ATK to an enemy. Applies Blackout for 6s to the target upon landing a skill (Deals Darkness DMG equal to 30% of ATK every 1s, decreases Power by 2%) Increases ATK by 45% of DEF for 7s when using a skill. Inflict DMG equal to 653% of ATK to an enemy. Increases Yellow element Fighters'Active Skill DMG by 60%, decreases tag cooldowns by 2s
Defeat Human Saiki when he challenges you to unlock him. Successfully complete at least five Target Combos during each match (averaging fifteen per stage) before Stage 4 in Arcade mode. Note: Target Combos only count after you have defeated an opponent. Gains Super Armor for 5s when attacked while Bleeding or Burned (Cooldown: 8s) Then, defeat Billy Kane when he challenges you to unlock him. (No Boost/Core/Cards/Gallery/Guild/Awaken boost)ġ00% chance to decrease the target's ATK SPD and Movement SPD by 50% for 3s upon landing an Active Skill as a Critical Hit (Cooldown: 20s)ĭecreases DMG received by 35% if HP is 50% or less. Obtains 20% of Power at the start of the stage Obtains 10% Power when using an Ultimate Move Increases ATK by 10% when the enemy count on the field is 2 or more